Dynamic Campfire Blueprint - Unreal Engine
A downloadable asset pack
Purpose and Behavior
Create a realistic and seamless burning simulation with the Dynamic Campfire blueprint for Unreal Engine.
Start with a fresh pile of tree branches and dried grass. Light the fire to see its dynamic materials, light, and particle effects illustrate burning and temperature increase. Stop the fire at any time and watch it smolder, until the last incandescent embers fade away.
This asset includes a fuel system, meaning it will stop burning when its Available Wood reaches zero. For that reason, there's also the possibility of "adding wood" by a secondary input, followed by cue sounds and ember particles flying like in a real campfire
In addition, meshes such as rocks and a cooking fish on a stick can be added for decorative purposes. And the fish will also be cooking seamlessly during the burning process.
All this can be done in Single or Multiplayer since this blueprints and all its components are Network Replicated.
Interacting with the Dynamic Campfire during game-play:
There are currently two main Interaction options available:
- Line Trace Interaction: Designed for first person projects where the character interacts with the surroundings, using a crosshair.
- Overlap Interaction: Designed for third person projects or projects where the character interacts with the surroundings by pressing a key when in range from the actor.
Bonus version specifically for Cinematics.
Since update V4, the Dynamic Campfire comes with a Static Campfire bonus blueprint that allows you to use the campfire as a static prop for which you can choose the static burning state. This is ideal for Cinematics since you have full control in the editor of the campfire burning stage.
Updates
Version V2 :
- Major performance update by removing event tick node.
- Replication added.
Version V3 :
- Another performance update by replacing delay nodes by function timers.
- Integration further simplified. Removed the need to edit the HUD Class. Now the crosshair is just a simple Widget Blueprint.
- Interaction is now done with the left mouse click.
- Fixed audio bug. The sound cues have now attenuation.
- Demo level includes night and day switch demo Blueprint.
Version V4:
- The asset now includes a Static Campfire blueprint, which is, performance wise, a lighter version of the Dynamic Campfire and allows to set a burning state that will remain static and can be previewed in the editor.
Version V5:
- The asset now includes a fuel system and the possibility to "add wood" to the campfire with a secondary input.
- "Add wood" particle and sound effects included.
Version V6:
- There are now two interaction options. Line Trace Interaction and Overlap Interaction.
- Each interaction option has its own dedicated Dynamic Campfire blueprint.
- Integration process has been majorly simplified by the use of component blueprints.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of 12.99€ EUR. You will get access to the following files:
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